If you can get over 60,000pts before dying, you are a machine. The numbers of enemies increase as you increase in experience. These perks are both creative and useful, and you'll find yourself trying to determine the best overall collection considering your situation at any given time. As you level up you gain access to a choice of random "perks" by a right click of your mouse. You gain experience points as you unleash devastation upon your enemies. In the career mode, you start off with a pistol as you wander around an open landscape, until the creatures slowly start shambling in towards your character, you start mowing them down and they drop power ups such as more advanced weapons, force fields, bombs, and time effects. The view and action are very similar to the classic Smash TV. From the blood splattering to plasma sizzling and rockets reverberating out thuds deep enough to shake your desktop, it's an overall treat for the ears.Īll this aside, game play is where this game truely shines. The sound effects are very well done as well. The music track is grim, yet energetic, and totally unobtrusive. The bodies of your victims, their blood, shattered ice and even shell casings remain for the entire game, render the entire playing area into a swath of destruction. There are only 2 enemy models in various sizes and colors, but the animation is fluid and appropriate. There is no feeling like watching the game live up to it's name as you spray creatures blood across the landscape. The graphics are excellent, even compared to many commercial games. This is even before having access to many of the features. If I had had a method of secure payment at the time, I would have bought it. I originally played this game as a demo before it was freeware.
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